{
    "ambientocclusion": false,
    "textures": {
        "particle": "block/sculk_vein",
        "sculk_vein": "block/sculk_vein"
    },
    "elements": [
        {   "from": [ 0, 0, 0.1 ],
            "to": [ 16, 16, 0.1 ],
            "faces": {
                "north": { "uv": [ 0, 0, 16, 16 ], "texture": "#sculk_vein" },
                "south": { "uv": [ 0, 0, 16, 16 ], "texture": "#sculk_vein" }
            }
        }
    ]
}
