import { Fabric } from "./fabric.js"; import { Forge } from "./forge.js"; import { Minecraft } from "./minecraft.js"; import { NeoForge } from "./neoforge.js"; interface XModloader { setup(): Promise } export function modloader(ml:string,mcv:string,mlv:string,path:string){ let modloader:XModloader switch (ml) { case "fabric": modloader = new Fabric(mcv,mlv,path) break; case "fabric-loader": modloader = new Fabric(mcv,mlv,path) break; case "forge": modloader = new Forge(mcv,mlv,path) break; case "neoforge": modloader = new NeoForge(mcv,mlv,path) break; default: modloader = new Minecraft(ml,mcv,mlv,path) break; } return modloader } export async function mlsetup(ml:string,mcv:string,mlv:string,path:string){ const minecraft = new Minecraft(ml,mcv,mlv,path); console.log(ml) await modloader(ml,mcv,mlv,path).setup() await minecraft.setup() }